General Information
- Weapons are used for a variety of reasons and take numerous forms like blades, shields or gauntlets. They are the first type of equipment that is available. (crossbows, catapults and even medieval cannons or handheld versions of the latter likely to be accepted)
- Even though this is a fantasy AU, this is still medieval fantasy so it's not like anything goes. Keep all blasters, guns, bazookas, MG's, turrets or similar elsewhere.
- Armors are the second type of equipment. Again, keep it reasonable. Holy Knights usually have full body armor. Those that don't are likely to take more damage.
- Generally, all equipment can be empowered and then equipped with magical properties and techniques, similar to King's spirit spear “Chastiefol”.
- There is also the possibility to obtain small items that will have lowered price ranges and potential innate magical abilities that can be used as another form of Power.
- Weapons will cost Exp. The more Exp, the stronger the weapon. You can also invest Exp to empower your weapon with magical abilities or to make it indestructible.
Last edited by Britannia on Sun Oct 12, 2014 1:50 am; edited 3 times in total
Thu Mar 10, 2016 8:56 pm by Britannia
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