by Britannia Thu Jan 08, 2015 10:11 pm
Before we get into the options you have, is this usable on enemies. Because you state "augment or empower their allies emotions in battle" and then I read things like "target" and "her victim" later on. So is this designed to be used on foes as well? Just need an answer on that, because you would have to change the wording slightly.
Now:
The general ability is fine, it will just need some restrictions added. There are a few possibilities to go about this.
You seem to want to make this an AoE ability. That is pretty much fine. But then it will need a duration and cooldown, like every regular Technique. I would suggest something not-too-high, not-too-low, in a range of 5 to maximum 7 posts.
The cooldown would have to be complementary.
This is IF you want to keep it an AoE ability. There are other possibilities to go about this, namely you make it single target. This is what I would allow for a single target Enchantment:
- Overlord would only affect someone in direct physical vicinity. Overlord would have a duration, or rather a "period of decay", meaning it works for around 6 posts before the effect is lost again, you could use it say, up to 10 times in a thread but only TWICE on the same person. No cooldown.
- You could affect a maximum number of 4 people permanently, but the effect would be lost once you move out of a certain range, say 40 meters. This would mean no duration, no cooldown. The effect would be lost once you are rendered unable to fight/pass out or receive severe damage.
This is all optional. If you keep it an AoE ability, it will just need a duration and cooldown and this would be good to go.
Thu Mar 10, 2016 8:56 pm by Britannia
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